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- Short: Texture mapping demo, requires math FPU
- Type: demo/euro
- Uploader: freund@cis.uab.edu (Jason Freund)
- Author: freund@cis.uab.edu (Jason Freund), dalbec@cs.arizona.edu (Gabe Dalbec)
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- Rotation-3d
- Texture mapped walls with light sourcing. Requires math chip (ie, 3000, or
- 4000) Sourcecode is available in Aminet:dev/misc/rot3dsrc.lha
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